CAREERS

Recruitment Guide

OASYS Studio is a Cloud Native Studio that combines VFX pipeline services and production in a cloud environment. We eagerly await the interest and support of many artists who will grow with us in this new environment.

Process

  • 01

    Application
    Review

  • 02

    1st Interview
    (practical interview)

  • 03

    2nd Interview
    (Executive Interview)

  • 04

    Hiring

* Interviewee will be noticed only when passing the application review process.

  • Submission Method

    Please send your submission documents to the following email address: recruit@oasysstudio.com. If false information is discovered, the recruitment may be canceled. Indicate whether you are applying as a new candidate or an experienced professional.

  • Submission Documents

    Resume: Self-introduction / Desired Position / Contact Information / Email Portfolio: If collaborative work, specify your contributions in detail on the resume. (Please note that submitted documents will not be returned.)

  • Common

    No restrictions on age, gender, or education Military service obligation or exemption No disqualifications for overseas travel

  • Work Environment

    • Employment Type

      Full-time employee (3 months of probation for new employees)

    • Working Hours

      5 days a week, 10:00 AM to 7:00 PM (lunch break 12:30 PM to 1:30 PM) Work from home once a week

    • Work Location

      11F. MBN Media Center 30 Dong Song-ro, Deogyang-gu, Goyang-si, Gyeonggi-do, Korea

    • Employee Benefits

      -Enrollment in the four major insurance schemes -Workplace health check-up (0.5 day off granted) -Provided with lunch on weekdays -Meal allowance for overtime/holiday work -Half-day off granted on birthday afternoon -Additional compensatory leave for holiday work -Leave and financial support for family events -Support for condolence-related items -Leave for prenatal/postnatal care and parental leave -Holiday gifts provided

Job Opening

Compositor

  • Experienced
  • New
  • Responsibilities

    Compositing 3D passes in Nuke
    live-action-based VFX compositing

  • Requirements

    Skills and experience with Nuke

  • Pluses

    Experienced in film/drama production

Animator

  • Experienced
  • New
  • Responsibilities

    Animation layout
    Creature animation
    Prop animation

  • Requirements

    Skills and experience with Maya

  • Pluses

    Experienced in live-action-based animation such as movies and dramas
    Experienced in motion capture shooting
    Capability to simulate crowd scenes
    Able to simulate crowds

Asset Artist

  • Experienced
  • New
  • Responsibilities

    Photorealistic modeling
    Texture work
    Shading and Look Development

  • Requirements

    Skills and experience in modeling and texturing using Maya
    Basic understanding of color
    Basic understanding of topology

  • Pluses

    Experience with photoscan
    Skills in Mari
    Knowledge of rendering using render tools (Renderman, Arnold, etc.)
    Experienced with Hair (xgen, yeti)
    Capable in Painting and Concept Art
    Familiar with photography/camera shooting

Matte Paintng / Concept Artist

  • Experienced
  • New
  • Responsibilities

    Photoshop-based 2D and 2.5D Matte painting
    Concept design for movie and drama environments, creatures, etc., based on Photoshop

  • Requirements

    Skills in Photoshop
    Understanding of color, layout, and lighting

  • Pluses

    Major in fine arts, excellent drawing skills
    High understanding of film direction
    Capable of VFX concept art
    Nuke and Maya user

FX Artist

  • Experienced
  • New
  • Responsibilities

    Creating effects such as smoke, fire, water, and destruction
    Various effects and compositing work

  • Requirements

    Great Understanding of FX in general (particle, volume, fluid, simulation, deformation)
    Understanding of basic shading

  • Pluses

    Experienced in Houdini and Renderman
    Skilled in C language, Python scripting
    Skilled in Nuke

Lighting Artist

  • Experienced
  • New
  • Responsibilities

    3D object shoot lighting
    HDR shooting and HDR image creation
    Look development
    Pre-comp

  • Requirements

    Maya skills
    Understanding of lighting and shading

  • Pluses

    Experience with Renderman
    Experienced in modeling and texturing, capable of conducting lookdev work
    Knowledge of compositing using Nuke
    Experience with programming languages (Python, C, etc.)

Rigging Artist

  • Experienced
  • New
  • Responsibilities

    Creature and object rigging
    CFX(Cloth, Hair, Muscle Simulation)

  • Requirements

    Skilled in using Maya

  • Pluses

    Capable of Python scripting
    Animation experience

Previs / Layout Artist

  • Experienced
  • New
  • Responsibilities

    Previs work based on scenarios, storyboards, and concept art
    Sequence-level blocking and shot-level layout and animation
    Techvis, finding shooting solutions for high-difficulty shots like split shooting and digital characters
    Postvis, pre-comping digital elements into the shot after shooting on the plate

  • Requirements

    Experienced in previs and animation
    Comprehensive understanding of cameras and staging
    Understanding and reconstructing scenarios and continuity
    Understanding of shot continuity and editing

  • Pluses

    Experience in pre-visualization or storyboard for movies, commercials, games etc.
    3D animation experience
    On-set experience in movies and dramas
    Experience in motion capture and motion builder
    Experience with After Effects, Nuke, or 3D Equalizer, PF Track

Motion Graphic Artist

  • Experienced
  • New
  • Responsibilities

    2D and 3D motion graphic work
    Title sequence work for movies and dramas
    UI and Data Design work for movies and dramas
    Effects work related to motion graphics for movies and dramas

  • Requirements

    Experience in creative editing and production
    Experience with storyboarding
    Skills for After effect, Premiere(Final cut pro), Photoshop, illustrator

  • Pluses

    Knowledge of Maya
    Experience in creating title suquences for movies and tv series
    Experience in writing project proposals
    Experience in producing video content for new media
    Have a Passionate about motion graphics, including movie opening titles, drama titles and advertisements.
    Have sharp eyes for artwork and animation
    At least 1 year motion graphic experience

MatchMove Artist

  • Experienced
  • New
  • Responsibilities

    Camera, object tracking, and matchmation
    Gathering on-site references and survey data through photography,
    measurements of sets, props, and the use of total station
    Photomodeling
    Camera calibration
    Matchmoving pipeline development
    Scene set-up using Maya and Nuke

  • Requirements

    Experiences with matchmoving software including 3D Equalizer,
    PF Track, Boujou, Syntheyes
    Understanding of cameras
    Experience with Maya and Nuke

  • Pluses

    At least 1 year matchmoving experience
    Scripting abilities in MEL and Python
    On-set experience of movies and dramas
    Experience with stereoscopic matchmoving

Motion Graphic Artist

  • Experienced
  • New
  • Responsibilities

    2D and 3D motion graphic work
    Title sequence work for movies and dramas
    UI and Data Design work for movies and dramas
    Effects work related to motion graphics for movies and dramas

  • Requirements

    Experience in creative editing and production
    Experience with storyboarding
    Skills for After effect, Premiere(Final cut pro), Photoshop, illustrator

  • Pluses

    Knowledge of Maya
    Experience in creating title suquences for movies and tv series
    Experience in writing project proposals
    Experience in producing video content for new media
    Have a Passionate about motion graphics, including movie opening titles, drama titles and advertisements.
    Have sharp eyes for artwork and animation
    At least 1 year motion graphic experience

R&D

  • Experienced
  • New
  • Responsibilities

    Developing in-house software and pipeline tools needed during VFX production process
    Development topics (see below)

    : Development of Maya / Houdini / Nuke plug-in

    : Development of Standalone Pipeline Tool

  • Requirements

    Experience in software development using C/C++ or Python language
    Collaborative ability to team up and complete a project
    Intuitive understanding of mathematics and physics
Ability to troubleshoot new problems
    English reading ability

  • Pluses

    Ph.D. or Master's degree in relevant fields such as computer graphics,
    mechanical engineering, control, mathematics, physics, etc.

    Experience and understanding of the VFX production process
    Experience in developing Maya plug-ins, Houdini plug-ins, Nuke plug-ins
    Software development experience using Cuda, QT, or PyQT
    Development experience utilizing databases
    Development experience in a Linux environment

VFX Production

  • Experienced
  • New
  • Responsibilities

    Domestic and foreign project contracts and estimates
    Manage project budgets and schedules
    Client / internal communication
Overall project management and troubleshooting
    Schedule management, outsourcing schedule management, data management, project manager management

  • Requirements

    Understanding of the content production processes in movies, dramas, AR/VR, etc.
    Knowledgeable about the later stages of VFX and media workflow
    No disqualifications for overseas business trips
    Skilled in MS Office and capable of using Korean language

  • Pluses

    Experienced with Shotgrid
    Major in film and VFX-related fields
    High understanding of VFX workflow
    Experienced in the field of movie, drama, and video media production
    Experience with editing programs
    Preferred experience as a data manager
    Fluent in foreign languages (English and Chinese)